![]() No skill/attribute potions : this feature was removed in old SV (0.98i), probably because it was completely broken and could be abused. No lvl 1000 : this was a broken and useless feature, because there was no matching endgame content anyways (I plan to add endgame content to match the new 90 max level), and in the end you could have almost or all skills in both masteries at maximum level, which makes all characters of the same class end up too similar. Note that some relics were removed in later versions of old SV. There are also new relics from Ragnarok and Atlantis DLC that were not in old SV. There is the same number of relics as old SV 0.98i in acts 1 to 4, and I plan to add some more. ![]() There is the same number of monsters as old SV. I’m the author of the new version of SV (AERA), and I can’t let you spread false information and poor judgment like that. Thanks to Munderbunny, Swift and Kirii for allowing me to use their content <3 Epic and Legendary items are enchantable.Build upon Munderbunny's Underlord mod.Create equipment with the new forging formulas.Tons of new items and several new item types.Hundreds of new unique monsters to encounter. #Titan quest ragnarok cosmetic mod#Soulvizier is built upon Munderbunny's highly popular Underlord mod and it includes all his mastery reworks and additional content. ![]() Instead of focusing on a single aspect the mod expands on just about everything in the game: Discover a plethora of new items, fight hundreds of unique mini bosses, encounter rare bosses, forge new equipment and much more. The core aim of the Soulvizier mod is to provide a more challenging and diverse Titan Quest experience. ![]()
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